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Paillor Glossary

Terms and Explanations

Dive into the deep world of Paillor, which makes your work life easier and facilitates communication with AI chatbots! Here you can find the most important terms of the Paillor platform and what they mean.

A

Algorithm

A set of rules or a step-by-step process designed to perform a specific task or solve a particular problem.

Architecture

The conceptual structure and logical organization of a computer or computer-based system.

Authentication

The process of verifying the identity of a user or process.

Agile

A methodology used in software development that emphasizes flexibility, collaboration, customer feedback, and rapid response to changes.

Asynchronous

Operations that occur without a predetermined or fixed time frame, allowing processes to run independently of one another.

Affiliate Marketing

- A marketing arrangement by which an online retailer pays commission to an external website for traffic or sales generated from its referrals

 

Applet

A small application designed to run within another application or on a web page.

 

Analytics

The systematic computational analysis of data or statistics, often used for discovering, interpreting, and communicating meaningful patterns in data.

API (Application Programming Interface)

A set of protocols, routines, and tools for building software and applications, allowing different software entities to communicate with each other.

Authorization

The process of determining if a particular user, process, or device has the rights to perform a specific action or access specific resources

Asset

Any valuable item, digital or physical, that is owned by an individual or organization

Automation

The use of technology to perform tasks with reduced human intervention.

Analytics

The discovery, interpretation, and communication of meaningful patterns in data.

 

Augmented Reality (AR)

An interactive experience of a real-world environment where objects residing in the real world are enhanced by computer-generated perceptual information.

 

Application

A computer software designed to help the user to perform singular or multiple related specific tasks.

Artifact

Any byproduct produced during the software development process, such as documentation, diagrams, or code

Availability

The degree to which a system or component is operational and accessible when required for use

Assessment

The evaluation or estimation of the nature, quality, or ability of someone or something

 

Adware

Any software application that displays advertising banners while the program is running.

Anomaly Detection

The identification of items, events, or observations which do not conform to an expected pattern in a dataset.

 

B

Bandwidth

The maximum rate of data transfer across a given path, often measured in bits per second (bps).

Benchmark

- A standard or point of reference against which things may be compared or assessed, often used in performance evaluations of software or hardware.

Bot

A software application that runs automated tasks (scripts) over the Internet, performing tasks much faster than a human could.

Binary

A base-2 numeral system or binary number system, using only two symbols: typically 0 (zero) and 1 (one).

 

Backup

A copy of data made to prevent loss of information, allowing recovery in the event of data loss.

Blockchain

A system in which a record of transactions made in bitcoin or another cryptocurrency is maintained across several computers that are linked in a peer-to-peer network.

 

Buffer

A region of memory used to temporarily hold data while it is being moved from one place to another.

 

Blockchain

A distributed database or ledger technology that maintains a continuously growing list of records, called blocks, secured from tampering andrevision.

Browser

A software application used to access and navigate the internet.

Back-end

The part of a software system or website that is not directly accessed by the user, typically responsible for storing and managing data.

BIOS (Basic Input/Output System)

Firmware used to perform hardware initialization during the booting process (power-on startup), and to provide runtime services for operating systems and programs.

Bandwidth Throttling

The intentional slowing of internet service by an internet service provider. It can also refer to the management of data transfer rate in other network contexts.

BI (Business Intelligence)

Technologies, applications, strategies, and practices for the collection, integration, analysis, and presentation of business information.

Bytecode

A form of instruction set designed for efficient execution by a software interpreter or virtual machine, as opposed to direct execution by hardware.

Byte

A unit of digital information that most commonly consists of eight bits, representing a single character of data.

Bootstrap

- A process of starting up a computer system or a technique in statistics for estimating the distribution of a statistic.

 

Bug

An error, flaw or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways.

Bit

The smallest unit of data in computing, represented by a 0 or 1 in binary notation.

 

Bloatware

Unwanted software included on a new computer or mobile device by the manufacturer, typically consuming system resources and reducing performance.

Breadcrumb

A navigation aid used in user interfaces, indicating the path from the home page to the current page.

 

c

Cache

A hardware or software component that stores data so future requests for that data can be served faster.

CSS (Cascading Style Sheets)

A style sheet language used for describing the presentation of a document written in HTML or XML.

Cryptography

The practice and study of techniques for secure communication in the presence of third parties called adversaries.

Concurrency

The ability of different parts or units of a program, algorithm, or problem to be executed out-of-order or in partial order, without affecting the final outcome.

Cookie

Data sent by an internet server to a browser, which is returned by the browser each time it subsequently accesses the same server, used to identify the user or track their access to the server.

Cloud Storage

A model of computer data storage in which the digital data is stored in logical pools, said to be on "the cloud", the physical storage spans multiple servers (and often locations), and the physical environment is typically owned and managed by a hosting company.

 

Cyberspace

The notional environment in which communication over computer networks occurs.

Cloud Computing

The delivery of computing services—servers, storage, databases, networking, software, analytics, intelligence, and more—over the Internet (“the cloud”) to offer faster innovation, flexible resources, and economies of scale.

Cybersecurity

The practice of protecting systems, networks, and programs from digital attacks.

Code

A system of signals, such as letters, words, sounds, or symbols, used to represent instructions or data.

Container

A lightweight, stand-alone, executable package of software that includes everything needed to run a piece of software, including the code, runtime, libraries, environment variables, and config files.

Crowdsourcing

The practice of obtaining information or input into a task or project by enlisting the services of a large number of people, either paid or unpaid, typically via the Internet.

Concurrency Control

The management of simultaneous operations on data in a database system without having them interfere with each other.

Circuit Breaker

A design pattern used in software development that stops the application from trying to perform an operation that's likely to fail, often used when interacting with remote services or APIs.

CPU (Central Processing Unit)

The primary component of a computer that performs most of the processing inside a computer.

CRM (Customer Relationship Management)

Technology for managing all your company’s relationships and interactions with customers and potential customers.

Compiler

A special program that processes statements written in a particular programming language and turns them into machine language or "code" that a computer's processor uses.

Content Management System (CMS)

A software application or set of related programs that are used to create and manage digital content

 

Chatbot

A software application used to conduct an on-line chat conversation via text or text-to-speech, in lieu of providing direct contact with a live human agent.

Cyberspace

The notional environment in which communication over computer networks occurs.

D

Data

Quantitative or qualitative values of a variable; often used to refer to information in various forms stored digitally.

Debugging

The process of identifying and removing errors from computer hardware or software.

 

Deployment

The process of making software application available for use.

DNS (Domain Name System)

The system by which internet domain names and addresses are tracked and regulated.

 

Domain

In networking, a domain is a set of network resources for a group of users that share a common data management and security environment.

Dynamic

In computing, dynamic usually refers to operations or objects that are changeable and can be modified after creation.

Data Type

An attribute of data which tells the compiler or interpreter how the programmer intends to use the data.

 

Database

A structured set of data held in a computer, especially one that is accessible in various ways

 

Decryption

A structured set of data held in a computer, especially one that is accessible in various ways

Design Pattern

A general repeatable solution to a commonly occurring problem in software design.

Docker

An open platform for developing, shipping, and running applications in containers, which allow a developer to package up an application with all of the parts it needs.

Download

The process of receiving data over a network from another source, often from the internet.

Data Integrity

The accuracy and consistency of data stored in a database, data warehouse, or other construct.

Denial of Service (DoS)

An attack on a computer or network that reduces, restricts or prevents accessibility of system resources to legitimate users.

Data Mining

The process of discovering patterns and knowledge from large amounts of data. The data sources can include databases, data warehouses, the web, etc.

Deep Learning

A subset of machine learning in artificial intelligence (AI) that has networks capable of learning unsupervised from data that is unstructured or unlabeled.

Digital

Involving or relating to the use of computer technology

Document Management System (DMS)

A system used to track, manage, and store documents to reduce paper and organize records.

Driver

Software that allows your computer to communicate with hardware or devices.

Data Structure

A particular way of organizing data in a computer so that it can be used effectively.

 

E

E-commerce

Buying and selling of goods and services over the internet.

Enterprise Resource Planning (ERP)

Business management software—usually a suite of integrated applications—that a company can use to collect, store, manage, and interpret data from many business activities

Emulator

Hardware or software that enables one computer system to behave like another computer system.

Exception

An event, which occurs during the execution of a program, that disrupts the normal flow of the program's instructions.

Encryption Key

A random string of bits created specifically for scrambling and unscrambling data.

Event

An action or occurrence recognized by software, often originating asynchronously from the external environment, that may be handled by the software.

 

Exabyte

A unit of information or computer storage equal to one quintillion bytes.

Encryption

The process of converting information or data into a code, especially to prevent unauthorized access.

Ethernet

A system for connecting a number of computer systems to form a local area network, with protocols to control the passing of information and to avoid simultaneous transmission by two or more systems.

Entity

In computing, an entity can refer to any identifiable object with a well-defined role in the application or data model.

Executable

file that is capable of being executed or run as a program in the computer.

Elasticity

In cloud computing, the ability to scale computing resources up or down easily, with minimal friction.

E-Waste

Discarded electrical or electronic devices. Used electronics which are destined for reuse, resale, salvage, recycling, or disposal.

Expert System

A computer system that emulates the decision-making ability of a human expert, by following the rules a human would. It is a part of artificial intelligence.

Endpoint

A remote computing device that communicates back and forth with a network to which it is connected.

Email

Electronic mail, a method of exchanging messages between people using electronic devices.

Environment Variable

A dynamic-named value that can affect the way running processes will behave on a computer.

Extranet

A website that allows controlled access to partners, vendors and suppliers or an authorized set of customers – normally to a subset of the information accessible from an organization's intranet.

Embedding

In the context of machine learning, the representation of data in a form that's readable to the algorithm; in web development, inserting content or code from another source into a web page.

Extension

A piece of software that adds additional features to a more significant software application.

F

Framework

A basic structure underlying a system, concept, or text, often referring to software frameworks designed to support the development of applications, components, or systems.

Function

In computing, a named section of a code that performs a specific task.

 

Fiber Optics

technology that uses glass (or plastic) threads (fibers) to transmit data. A fiber optic cable consists of a bundle of glass threads, each of which is capable of transmitting messages modulated onto light waves.

Failover

The automatic switching to a redundant or standby computer server, system, hardware component or network upon the failure or abnormal termination of the previously active application, server, system, hardware component, or network.

 

FPGA (Field-Programmable Gate Array)

An integrated circuit designed to be configured by a customer or a designer after manufacturing – hence "field-programmable".

Freeware

Software that is available free of charge.

Fault Tolerance

The ability of a system to continue operating without interruption when one or more of its components fail.

 

Firewall

A network security device that monitors and filters incoming and outgoing network traffic based on an organization’s previously established security policies.

 

Front-end

The part of a software system or website that the user interacts with directly.

Fintech

A combination of the terms "financial" and "technology," it refers to the use of technology to deliver financial services and products to consumers.

FaaS (Function as a Service)

A cloud computing service that provides a platform allowing customers to develop, run, and manage application functionalities without the complexity of building and maintaining the infrastructure typically associated with developing and launching an app.

Flux

In programming, particularly in React applications, Flux is a pattern that helps in keeping the data unidirectional.

Fragmentation

The division of a database or computer storage into multiple, smaller parts, often to improve efficiency and speed.

Full-Stack Developer

A technology expert who can handle all the work of databases, servers, systems engineering, and clients. Depending on the project, what customers need may be a mobile stack, a Web stack, or a native application stack.

Firmware

A specific class of computer software that provides the low-level control for a device's specific hardware.

FTP (File Transfer Protocol)

A standard network protocol used for the transfer of computer files between a client and server on a computer network.

Fragmentation

In computing, the process or state of breaking or being broken into small or separate parts, particularly in reference to memory or disk storage.

Feature

In machine learning and pattern recognition, a feature is an individual measurable property or characteristic of a phenomenon being observed.

Fuzzy Logic

A form of many-valued logic in which the truth values of variables may be any real number between 0 and 1. It is employed to handle the concept of partial truth, where the truth value may range between completely true and completely false.

Forensics

In the context of computer and digital forensics, the application of investigation and analysis techniques to gather and preserve evidence from a particular computing device in a way that is suitable for presentation in a court of law.

 

G

GUI (Graphical User Interface)

A user interface that allows users to interact with electronic devices through graphical icons and visual indicators, as opposed to text-based interfaces, typed command labels, or text navigation.

Git

A distributed version control system used for tracking changes in source code during software development.

Garbage Collection

In computer science, garbage collection is a form of automatic memory management. The garbage collector, or just collector, attempts to reclaim garbage, or memory occupied by objects that are no longer in use by the program.

Geocoding

The process of converting addresses (like "1600 Amphitheatre Parkway, Mountain View, CA") into geographic coordinates (like latitude 37.423021 and longitude -122.083739), which you can use to place markers on a map, or position the map.

GPL (GNU General Public License)

A widely used free software license, which guarantees end users the freedom to run, study, share, and modify the software.

Gigabit

A unit of digital information or computer storage equal to one billion bits.

Gamification

The application of game-design elements and game principles in non-game contexts to improve user engagement, organizational productivity, learning, crowdsourcing, employee recruitment, and more.

Gigabyte

A unit of digital information that is equal to 1,024 megabytes or 1,073,741,824 bytes, commonly used to measure storage capacity.

GPU (Graphics Processing Unit)

A specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

Gateway

In telecommunications, a gateway is a network node equipped for interfacing with another network that uses different protocols.

Gesture Recognition

The ability of a device to identify and respond to the different gestures of an individual.

 

Graph Database

A database that uses graph structures for semantic queries with nodes, edges, and properties to represent and store data.

Growth Hacking

A process of rapid experimentation across marketing channels and product development to identify the most effective, efficient ways to grow a business.

GraphQL

A query language for APIs and a runtime for fulfilling those queries with your existing data. GraphQL provides a complete and understandable description of the data in your API, gives clients the power to ask for exactly what they need and nothing more.

Gateway

A network node that connects two networks using different protocols together. It acts as an entrance to another network.

Gantt Chart

A type of bar chart that illustrates a project schedule, named after its inventor, Henry Gantt, who designed such a chart around the years 1910–1915.

GDPR (General Data Protection Regulation)

A regulation in EU law on data protection and privacy in the European Union and the European Economic Area. It also addresses the transfer of personal data outside the EU and EEA areas.

Git

A free and open-source distributed version control system designed to handle everything from small to very large projects with speed and efficiency.

Grid Computing

A distributed architecture of large numbers of computers connected to solve a complex problem. In the grid computing model, servers or personal computers run independent tasks and are loosely linked by the Internet or low-speed networks.